Setting Things Up

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There are a few simple steps that you must go through each time you create a new plugin.

# Pick a Name and Handle

The first step in creating a plugin is to pick a user-facing name. Craft doesn’t really have any restrictions on what that can be, besides that it must be textual.

Once you have a name, you need to decide on your plugin’s handle. This will be used as a prefix for all of your plugin’s class names. It should be based on your plugin’s user-facing name, except without any spaces, hyphens, underscores, or punctuation, and it must use StudlyCase.

Here are some examples of plugin names and handles:

User-Facing Name Handle
Cocktail Recipes CocktailRecipes
P&T Field Pack PtFieldPack
ACME Tennis Balls AcmeTennisBalls

# Create Your Plugin’s Folder

All of a plugin’s files are contained within a single folder, including its front-end resources. That folder lives in craft/plugins/.

Name your folder after your plugin’s handle, except it should be completely lowercase.

# Your Primary Plugin Class

There’s only one mandatory file that each plugin needs, and that file defines your plugin’s primary class. This class tells Craft some basic information about your plugin: its name, version number, its developer’s name and URL, etc.

Create the file at the root of your plugin directory. It should be named with your plugin’s handle, plus Plugin.php, e.g. CocktailRecipesPlugin.php.

Here’s a sample primary plugin file:

<?php
namespace Craft;

class CocktailRecipesPlugin extends BasePlugin
{
    function getName()
    {
         return Craft::t('Cocktail Recipes');
    }

    function getVersion()
    {
        return '1.0';
    }

    function getDeveloper()
    {
        return 'Pixel & Tonic';
    }

    function getDeveloperUrl()
    {
        return 'http://pixelandtonic.com';
    }
}

# Plugin Icons

If you want your plugin to have a custom icon in the control panel, create a resources folder for your plugin and place an icon.svg file in it.

Plugins with control panel sections can have a custom icon in the global sidebar by placing an icon-mask.svg file within their resources folder.

# Methods

Your primary plugin class can define the following methods:

# defineSettings():

Defines the attributes that model your plugin’s available settings. (See plugin-settings for more information.)

# getDescription():

Returns a description of the plugin.

# getDeveloper():

Returns the developer’s name.

# getDeveloperUrl():

Returns the developer’s website URL.

# getDocumentationUrl():

Returns a website URL to the plugin’s online documentation.

# getName():

Returns the user-facing name.

If your plugin’s name should be translatable, wrap it in Craft::t() (see Internationalization). For example, “Cocktail Recipes” would be a good candidate for translation support, but a proper noun like “Akismet” might not.

# getReleaseFeedUrl():

Returns the plugin’s releases JSON feed URL.

If the plugin wants to have its updates included in the Updates page, it should provide a JSON feed in the following format:

[
    {
        "version": "0.9.0",
        "downloadUrl": "https://download.craftcommerce.com/0.9/Commerce0.9.0.zip",
        "date": "2015-12-01T10:00:00-08:00",
        "notes": [
            "# Big Stuff",
            "[Added] It’s now possible to create new products right from Product Selector Modals (like the ones used by Products fields).",
            "[Improved] Variants are now defined in a new Variant Matrix field, right on the main Edit Product pages.",
            "# Bug Fixes",
            "[Fixed] Fixed a Twig error that occurred if you manually went to /commerce/orders/new. You now receive a 404 error instead."
        ]
    },
    {
        "version": "0.9.1",
        "downloadUrl": "https://download.craftcommerce.com/0.9/Commerce0.9.1.zip",
        "date": "2015-12-01T11:00:00-08:00",
        "notes": [
            "[Fixed] Fixed a PHP error that occurred when creating a new produt when the current user’s username was ‘null’."
        ]
    }
]

Notes:

  • The feed must be valid JSON.
  • The feed’s URL must begin with “https://” (so it is fetched over SSL).
  • Each release must contain version, downloadUrl, date, and notes attributes.
  • Each release’s downloadUrl must begin with “https://” (so it is downloaded over SSL).
  • Each release’s date must be an ISO-8601-formatted date, as defined by either DateTime::ATOM (opens new window) or DateTime::ISO8601 (opens new window) (with or without the colon between the hours and minutes of the timezone offset).
  • notes can either be a string (with each release note separated by a newline character), or an array.
  • Release note lines that begin with # will be treated as headings.
  • Release note lines that begin with [Added], [Improved], or [Fixed] will be given added, improved, and fixed classes within the Updates page.
  • Release note lines can contain Markdown code, but not HTML.
  • Releases can contain a critical attribute which can be set to true if the release is critical.

# getSettingsHtml():

Returns the HTML that displays your plugin’s settings. (See plugin-settings for more information.)

# getSettingsUrl():

Returns a URL to your plugin’s settings. This can be used if your plugin requires more control over its settings than you get with getSettingsHtml(). If it returns anything, your plugin’s name within Settings → Plugins will link to the returned URL.

public function getSettingsUrl()
{
    return 'myplugin/settings';
}

# getSourceLanguage():

Returns the source language that your plugin was written in. (Defaults to 'en_us'.)

public function getSourceLanguage()
{
    return 'de';
}

# getVersion():

Returns the plugin’s version number.

# getSchemaVersion():

If the plugin has database tables, returns the database schema version number for the plugin. Incrementing this version number will trigger any new migrations your plugin has to run.

# hasCpSection():

Returns whether the plugin should get its own menu item in the main control panel navigation. (See templates for information on that.)

# onAfterInstall():

Called right after your plugin’s row has been stored in the plugins database table, and tables have been created for it based on its records.

# onBeforeInstall():

Called right before your plugin’s row gets stored in the plugins database table, and tables have been created for it based on its records.

# onBeforeUninstall():

Called right after your plugin’s record-based tables have been deleted, and its row in the plugins table has been deleted.